Being Nice is Harder Than Being Mean
Who here has said something nasty online? We are all guilty. |
As a liberal and someone who always stands up for free speech, I surprisingly found myself delighted when I read this. I have noticed how brazen people become when they can hide behind a computer screen. They also do not think of the consequences of their actions because the Internet is not a face-to-face reality but an electronic cold world. You do not see the look of hurt on the person's face who you have insulted. You can not be empathetic to someone you do not know. Just ask yourself these questions the next time you are about to say something nasty to someone online: Would I behave this way at work? At school? In public? No, you would not. Because saying nasty things to people in public is not socially acceptable and unless you are a sociopath, you would feel a sense of shame for being so uncouth.
Into the Mists
LFG The Villany of Galrath |
Now sPVP Map Conquest is where I have been sneaking in every once in a while. Looked up armor possibilities and tried to figure out which build would be the best for my style of play. I noticed that too many people were running away from me during battles, so I set up a lot of immobolization and it has been highly successful. Where you going? Stay right there! WHACK! I've been finishing off a whole slew of peeps. The Triple B is currently using Sword/Shield and Scepter/Torch with Signet of Judgement and Signet of Wrath as my movement impeders. Also, one of my runes chills the area when I swap to sword so I can hack and slash whoever is around me. Hint to other Guardians: If you can keep 'em still, you can put a whole world of hurt on them. Stupid thieves! ;p
In terms of team strategy, people need to start realizing that zerging on these small maps is a sure loss. The best strategy is to split up in teams of 2 or 3 but this is easier said than done. Most people are stubborn in PvP and do what they want to do without thinking about the team. I also noticed that in PvP (GW1 as well as GW2) there is this lack of communication or people thinking their way is the only way. Maybe it is just that there is lack of experience but let me put an example of how I came to these conclusions.
Forest of Nifhel
The Triple B, daughter of Snow Leopard |
Later, being on a team that did split up wisely and efficiently, we faced an enemy team where EVERYONE was roaming around in a group. The other team member I was paired up with ended up slaughtered and we respawned at different times. I ended up alone and headed to the mines to neutralize the point. We had the other 2 capture points so I figured the enemy team would be busy trying to reclaim those. Within seconds, the whole enemy team was headed for me. Why were they headed to a point they had under control? I'm figuring that they saw me during a retreat from the Keep, all alone and helpless.
I found myself alone a few times against 4 or 5 enemies and could tell how they were so excited to finish me. They all striked F and I saw 4 finishing animations going, all trying to take advatnage of the wonderful Ms. Bumpback. I laughed at this. You all really followed little ol' me? What you do not understand is, I am willing to take one for the team (every now and then) and have pulled you away from your true purpose on this map. To win! So go ahead, get your moment of satisfaction of hitting a girl when she is down. Trololo!
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